Recent News
Advancement and Skill Trees
By Dave Georgeson We strongly believe there are three core elements at the heart of a great, massively social MMORPG. Fun and compelling moment-to-moment gameplay, a thriving global economy you're excited to participate in, [...]
A Report From Unite
This past week I was at the annual Unity developers conference called Unite 2024, where we were presenting a couple of times on our game and technology. This year it was held in Barcelona, [...]
World Manipulation Playtest: Tearin’ Up the Terrain!
by Light Bates Hey Folks! Last month we had our first playtest where players could run, grapple, jump, grav-mesh, climb, dance, and more. This was a great way to kick off our external playtests [...]
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Playable Worlds is building an online world where a broad range of players can find a home.
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