By Sean Weeden
The Stars Reach Trailer II project was all about creating the trailer we’ve envisioned – a true showcase of the strides we’re making in bringing Stars Reach to life. Trailer II highlights the leaps we’ve made, enhanced graphics, a dynamic world simulation, player-built structures and fast-paced, arcade-style combat, giving players a glimpse of how Stars Reach is coming together and what’s next on the horizon.
All footage in the trailer is real gameplay—no staged scenes, no CG. We wanted this trailer to give a genuine look at the new features and systems we’re building. Although we’re still in the early stages, our goal is to make Stars Reach dynamic, immersive, and truly player-driven.
A FRESH VISUAL DIRECTION: SHAPED BY COMMUNITY FEEDBACK
During this Pre-Alpha phase, player feedback has been crucial. We heard you loud and clear on graphics improvements, so we prioritized updating the art direction to create an atmosphere that feels rich, textured, and alive. Trailer II gives an authentic snapshot of Stars Reach’s visual direction, showing how we’re reimagining the universe to align with what players have envisioned. This is just the beginning—more visual improvements are planned as we continue through Pre-Alpha, and even bigger updates are coming.
COLLABORATIVE TRAILER CREATION: A TEAM EFFORT
Capturing footage for Trailer II was a lively and sometimes hilarious adventure, with our team in constant coordination to showcase Stars Reach’s best moments. Each new system—from our dynamic world simulation to environmental lighting upgrades—had its moment to shine, but not without a few memorable hurdles. Turns out, getting everyone to fly in the same direction in zero-gravity is easier said than done! And don’t even get us started on the swarms of skysharks—our poor avatars barely stood a chance and often had to respawn mid-shoot! Each clip you see is the result of a mix of luck, last-minute improvisations, and those rare, perfectly-timed moments. This trailer truly marks an exciting milestone in our journey Our goal was to go beyond updated graphics and reveal brand-new gameplay mechanics and immersive moments that we’re excited to share for the first time.
BEYOND VISUALS: A WORLD FULL OF DISCOVERY AND ADVENTURE
Our goal was to balance these new visuals with a preview of engaging gameplay at the heart of Stars Reach. We knew it wasn’t enough to simply show improved graphics; we wanted to capture the depth and excitement of our world in motion, from combat sequences to world-building features. Throughout production, we carefully selected scenes to give viewers a true sense of the immersive, ever-evolving world, hoping to spark curiosity about the adventures that await them inside Stars Reach. In the end, Trailer II became more than just a visual upgrade—it’s an invitation for the community to join us as we continue to build, refine, and evolve the game together.
JOIN THE PRE-ALPHA PLAYTESTS: HELP SHAPE THE JOURNEY
If you’d like to be part of the journey and see your feedback come to life, register to join our Pre-Alpha playtests and connect with our Discord community to help shape the future of Stars Reach. Your input is essential in building a living galaxy that reflects the creativity and passion of our players. Let’s build this adventure together!