In this article by MMORPG.com, Raph Koster reveals new development insights for Stars Reach, Playable Worlds’ upcoming MMORPG. He discusses the evolution of MMORPGs and how the game will blend the accessibility of modern titles with the depth of sandbox gameplay. Koster highlights a key design goal: combining the simplicity of Nintendo games with deep, layered mechanics to create an experience that’s easy to learn but challenging to master. The game will also focus on accessibility, making it simple for players to return after breaks and playable across multiple devices.